These videos will show you exactly how to wend your way through the island, arrive at the Trickster’s mark, and locate your x-marks-the-spot in your Trapmaker’s Spyglass.īelow, you’ll find a video that includes all of the Trickster’s riddles. For some pirates- or for some rather tricky riddles-you might want a video walkthrough. So, we’ve included images of the sights you seek-including where the skull’s “X” will appear. That way you know exactly what you’re looking for, but you do much of the actual looking and navigating the island yourself. For some pirates, you might just want a few images. So, we’ve added links to the precise riddle locations on your trusty Interactive Map. It’s also a partial map, which sometimes makes it difficult to orient yourself. The map in the Trapmaker’s Notes is a bit blurry. For some pirates, you might just want a better map. We’ve even tried to give you multiple different forms of aid, depending on how much assistance you might want or need. Happily, here you will find each of the possible riddles and their locations for easy digging! If you’re having trouble, you’re not alone. Some of these riddles can prove rather elusive. Solutions to the Trapmaker’s Riddles: Maps, Pictures, and Videos! Note: the “Landmarks” might not be as conspicuous as most landmarks used in Gold Hoarder Riddle Quests.įor example, one riddle reads, “Deck and helm where once I stood, by stone now turned to drifting wood.” For this riddle, you will need to look for a couple pieces of wood near a rock- hardly the sort of “Landmark” you might readily notice. Once you’ve lined up the Trapmaker’s Spyglass, the skull’s mouth will create an x-marks-the-spot where you should dig. Once you think you’ve spotted these sights, take out the Trapmaker’s Spyglass and align the sight with the skeleton’s eyes. The riddle will mention two sights-these could be Landmarks, Rock Paintings, or a combination of the two. Standing on the Trickster’s mark, you must look around to see what Landmarks and Rock Paintings might fit the riddle’s description. Once you’ve found that mark, you will use the riddle written below the image. Using the map image, you must try to find the particular spot marked in the Trapmaker’s Notes. However, it is only a small portion of the island-on which you will find the Trapmaker’s mark.Īye, around Plunder Valley and Discovery Ridge there are several spots now marked by the Trickster’s symbol on a few planks of wood. This page displays a bird’s eye view of the island. Turning to your last page in the Tall Tale book, you will see your unsolved riddle. How to Solve the Trapmaker’s Riddles on Your Own Upon finding the key, you will also unlock a commendation: The Trickster’s Key. Upon solving the third riddle you will unearth the Trapmaker’s counter weight-also known as the Trapmaker’s Gunpowder Key! Upon solving the second riddle, you will dig up more Trapmaker’s Notes-these divulge your third and final riddle. Upon solving the first riddle, you will dig up more Trapmaker’s Notes with yet another riddle. The first riddle was included with the Trapmaker’s Notes you found in the cage. On either island, your task will be the same. These pages will direct you to either head for Discovery Ridge or stay on Plunder Valley. Picking up the Trapmaker’s Notes will add new pages to your Tall Tale book. Step 3: Discover the Trapmaker’s Gunpowder Key You will need both to continue along the Trickster’s treacherous path.Īdditionally, for obtaining the Trapmaker’s Spyglass, you will unlock a commendation: Drinking in the View. In that cage you will find Trapmaker’s Notes and the Trapmaker’s Spyglass. Once all the skeletons are in the right position a cage in the middle of the room will drop down. The thief hides behind her mask of gold…įind the skeleton holding a mask and interact with it until the mask is on its face. The Rum Runner laid her drink to rest…įind the skeleton with a mug of grog in its hand and interact with it until the drink is down. Hand in hand, two lovers face their destiny…įind the couple and interact with them until their hands are touching. The forsaken Captain points to fire and ash…įind the skeleton with its arm outreached and interact with it until its hand is pointing to the fire across the room. This first puzzle will have you moving various skeletons around the room to match positions described in the Tall Tale book.
Then make your first left into skeleton room from here. Head to the West tunnel that is an offshoot of the cave with Bat rock painting in it. You will be sticking to Plunder Valley for this part of the Tall Tale. Perhaps the Trapmaker knows where one of these stones is hiding. The Trapmaker was hired by Briggsy at one time to make traps for her and guard her stash.